I have no expectations anymore for video game adaptations. Zilch. Nada. None. It’s not hard to see why either. These movies have all sucked since the dawn of time and end up being better movies to play drinking games with than to actually sit down and enjoy. I don’t expect Splinter Cell to be any different, whether Tom Hardy is attached or not because no matter how big the star has been in these films, they’ve all been wasted on ridiculous scripts or otherwise.
The good news for those of you excited is that Tom Hardy is still attached to star in the film, but from a report with Collider’s Steve Weintraub, the movie may not resemble the video much at all.
From the report and interview, the script is finished and kind of “long”. I don’t know about you guys, but a long movie is fine with me if it means the story is complete and there is more fun to be had. Apparently the script is just waiting for approval from their hopeful star of the film as well as the studio.
The report also helped me out, as a non-gamer who’s unfamiliar with the properties idiosyncrasies, with explaining whether or not the differences from game to film will be good or not.
Does the financial box office of Assassin’s Creed play into Splinter Cell or are these separate things?
Iwanyk: They’re separate kind of things. The story of the financial success of Assassin’s Creed is yet to be told because we do live in an international world; it’s still rolling out. Assassin’s Creed had a very specific world to it and a very specific storyline, character, all that stuff. Splinter Cell really is a first-person shooter game. And so the challenge of making Splinter Cell interesting was we didn’t have this IP with a very specific backstory. That allowed us to make up our own world and really augment and fill out the characters. I don’t think one applies to the other because I don’t think our movie will feel like a movie that came out of a video game, I think it’ll feel like a badass, Tom Hardy action movie, which is what we wanted.
Author of the article had this in his own personal response through the article:
“Here’s where I’ll have to disagree a little bit, and I’m assuming that Splinter Cell fans will, too. The series centers on Sam Fisher, a character with a well-established background, personality, physical appearance, and relationships, all set in a realistic modern world with very real and complex problems. In short, unless the movie is going completely off-book, there’s enough existing IP here to draw from. That being said, Tom Hardy could make a very convincing Sam Fisher.”
That to me is where video game adaptations always go awry. If you’re adapting a video game with quality story elements to it, why not do your best to bring those elements into the film? It doesn’t have to be a carbon copy of the game, but at least create something with a backbone that will actually support itself. Otherwise, why call it by the video game title?
For me, realize the genre of the film you want to make, which in this case would serve best as a military operations film in the realm of Zero Dark Thirty, Argo, and Lone Survivor as Dave Trubone wrote later on. It makes sense and I think fans and casual movie goers alike just want a good film. Just get it done already…. Easy for me to say I guess.
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